Monday, 16 July 2012
Storyboard
This storyboard shows the basic flow of the 30 second cartoon.
Scene 1 shows a little alien kid bouncing a ball against a wall. Sounds in this scene will be general wildlife (birds etc) and the sound of a ball bouncing and hitting a wall.
Scene 2 will start when the ball bounces over the wall. When this happens, the kid will look down at his feet and sigh. I will be using noises rather then actual words for this 30 clip because of the lack of time and because I was inspired my the long running children TV show Pingu where all communication in the show is down with random noises rather then words.
Scene 3 will consist of the kid knocking on Mr Johnson's house because the ball landed in his garden. The sounds in this scene will consist of background noises (birds etc) and the knocking on a door.
In scene 4, Mr Johnson will open the door and look angrily at the kid. The kid will have to look up at Mr Johnson because he is so talk, as he does so the little kids eyes (on storks) Start to shake as he gets scared. After some more noises from the kid and grunts from mister Johnson (which is them talking, and is hopefully obvious that the kid is asking for his ball back.) Mr Johnson shuts the door. After a couple of seconds he comes back with the ball in his hand. and gives it to the kid.
Scene 5 happens when the camera spins around and looks at the kid as he thanks Mr Johnson. But then Mr Johnson's arm quickly comes out and he pops the ball with his spiky fingers. The Kid looks down at the ball and starts to cry
Scene 6 starts when the camera spins back around to show Mr Johnson laughing at the little kid. Then he slams his door shut and the scene ends with the little alien kid crying over his popped ball.
Thursday, 12 July 2012
First charctor sketch
This simple sketch was to help me with what type of eyes to go with and other features of my character, for example clawed hands are threatening and add a feel of power to many evil villeins but what type of claws, should they be just pointed fingers, retractable claws like a tiger or a lion or should the fingers themselves be blades.
This first sketch show basic ideas for shapes of eyes, whether they should be on storks or just on a face ( if they are on storks it will be easier to get the eyes to look down on people but it also makes it look a little bit nicer in my opinion then if its just on a head.)
The mouth is also interesting, I like the idea of a big mouth that is almost as wide as the head. I think shark teeth are a nice touch since it looks like the mouth can easily eat you, but i think it might be a bit much for a children villein.
This first sketch show basic ideas for shapes of eyes, whether they should be on storks or just on a face ( if they are on storks it will be easier to get the eyes to look down on people but it also makes it look a little bit nicer in my opinion then if its just on a head.)
The mouth is also interesting, I like the idea of a big mouth that is almost as wide as the head. I think shark teeth are a nice touch since it looks like the mouth can easily eat you, but i think it might be a bit much for a children villein.
Tutorial one - Eyes
The first tutorial was to create cartoon eyes and use a FFD box to manipulate them. To create the eyes we started off sphere, then sliced it in half to get and eye lid. Then we created a copy of the half sphere and rotated it around to create the bottom eye lid, then it was simply a matter of creating a slightly smaller sphere inside the eye lids and crop out a small pupal. then adding a material that will make they eye white and the pupal black.
By then attaching the eye to a FFD box to the eye I am able top manipulate the eyes shape is a way which will help express emotions though the eyes. This technique will come in very hand when making my characters.
By then attaching the eye to a FFD box to the eye I am able top manipulate the eyes shape is a way which will help express emotions though the eyes. This technique will come in very hand when making my characters.
Subscribe to:
Posts (Atom)